Returned Dino Daneen
WATER 1

Returned Dino Daneen

  • ATK:
  • 400

  • DEF:
  • 1200

  • View:
  • 1406




If this card is Special Summoned by a monster effect: You can add 1 "GMX" monster from your Deck to your hand. During your Main Phase: You can Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY: You can make all Dinosaur monsters you currently control gain 400 ATK. You can only use each effect of "Returned Dino Daneen" once per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
59± 6/ 100
Power Score
Intrinsic 57
Deck 61

Returned Dino Daneen — Power Evaluation

Final Score: 59 ± 6 · Confidence: Medium

  • Intrinsic: 57 · Deck: 61 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Searcher/Tutor

Why it scores here

Returned Dino Daneen converts its Special Summon into a GMX monster search and a Main Phase Fusion Summon of a Dinosaur Fusion Monster, which is the main source of its value. Its ATK, DEF and Level 1 body earn nothing directly, and it has no opponent interaction, so its score rests on the Starter and Searcher roles. Strong deck-level presence (314 decks, near-universal partner overlap with GMX cards) supports real accessibility, but no combo boards were recorded, so the conversion score is inference from text.

Axis scores

Axis Score Evidence
Accessibility 60 314 decks run it (1.63 copies avg), but its search and Fusion effects need a monster-effect Special Summon first, so access depends on the GMX shell (observed deck inclusion, inferred route) (observed/inferred)
Combo & Conversion 62 The Main Phase Fusion Summon into a Dinosaur Fusion Monster from hand or field is the main conversion, but no combo boards were supplied to measure it (inferred from text)
Resource Economy 55 The Special Summon trigger adds one GMX monster from Deck to hand, a conditional +1; the GY ATK boost is not card advantage (verified from text)
Effect & Interaction 5 No negation, removal or hand-trap effect in its text (verified from text)
Material Utility 50 Level 1 Water Dinosaur body usable as Fusion material, and the body still converts when its effects are negated (inferred from text)
Resilience & Flexibility 45 Its effects need a Special Summon and it is a single-spot monster with one-turn-per-effect limits, so a single interruption can end the line; GY effect and multiple copies add some recovery (inferred)
Deck-Building Efficiency 70 Cheap Level 1 body with 1–2 copies typical, no garnet or lock clauses in the text, and it shows no restriction in the decks evidence (verified from text, observed deck copies)

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Searcher/Tutor. Intrinsic ≈ 57, Deck ≈ 61, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Searcher effect adds a GMX monster from Deck to hand on a monster-effect Special Summon
  • Main Phase Fusion Summon of a Dinosaur Fusion Monster from hand or field
  • GY effect gives Dinosaur monsters +400 ATK
  • Runs in 314 recent decks and is near-universal in GMX lists

Weaknesses

  • Needs a monster-effect Special Summon before any of its effects work
  • No opponent interaction
  • Its value depends on the GMX and Dinosaur shell
  • No combo boards recorded, so conversion is text-only

Counters / choke points

  • Generic hand traps or monster-effect negation that stop its Special Summon (inferred from text; no counters are listed in the evidence)

Best use

Starter / Combo enabler (Searcher and Fusion enabler). Decks: GMX, Jurrac, Dinowrestler, Evol. Suggested copies: 2.

Evidence & gaps

  • Verified: Text: Special Summon search, Main Phase Fusion Summon, GY +400 ATK, once-per-turn per effect; Formats: TCG, OCG, MasterDuel; 314 decks, 1.63 avg copies
  • Observed: GMX inclusion 40.8%; partners in 96–99% of decks; usage statistics: GMX 2374 typical 2 copies, Dinowrestler 100% inclusion
  • Inferred: Accessibility via GMX search routes; Fusion conversion value (no combo boards); Resilience and counters from text alone
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no combo ground-truth for Fusion or searched GMX routes no rulings supplied











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